         hlcsg 3.6 x86 (32b) SSE2 ON (May  2 2009)           
   Super Half-Life Compilation Tools -- Custom Build.        
   Based on code modifications by Sean 'Zoner' Cavanaugh.    
   Based on Valve's version, modified with permission.       
   Raising of limits and improved format done by Silencer.   
   PHLT_Copy_Brush entity implemented by Protector.          
   Submit detailed bug reports to amckern@yahoo.com.         
                  -----  BEGIN  hlcsg -----                  

Command line: "C:\Program Files\Counter-Strike 1.6\cosas para mapping\Zhlt\hlcsg.exe"-nowadtextures -wadautodetect -wadinclude valley.wad -wadinclude timecounter.wad "C:\Program Files\Counter-Strike 1.6\cosas para mapping\cnd_sunnvalley"
Entering C:\Program Files\Counter-Strike 1.6\cosas para mapping\cnd_sunnvalley.map

Current hlcsg Settings
Name                 |   Setting   |  Default
---------------------|-------------|-------------------------
threads               [         1 ] [    Varies ]
verbose               [       off ] [       off ]
log                   [        on ] [        on ]
developer             [         0 ] [         0 ]
chart                 [       off ] [       off ]
estimate              [       off ] [       off ]
max texture memory    [  33554432 ] [  33554432 ]
max lighting memory   [  33554432 ] [  33554432 ]
priority              [    Normal ] [    Normal ]

noclip                [       off ] [       off ]
null texture stripping[        on ] [        on ]
clipnode economy mode [        on ] [        on ]
clip hull type        [    legacy ] [    legacy ]
onlyents              [       off ] [       off ]
wadtextures           [       off ] [        on ]
skyclip               [        on ] [        on ]
hullfile              [      None ] [      None ]
nullfile              [      None ] [      None ]
min surface area      [     0.500 ] [     0.500 ]
brush union threshold [     0.000 ] [     0.000 ]

Using mapfile wad configuration
Wadfiles not in use by the map will be excluded
Wadinclude list :
[zhlt.wad]
[valley.wad]
[timecounter.wad]

Brushes discarded from clipping hulls: 39 (totalling 234 sides)
CreateBrush:
 (0.23 seconds)
SetModelCenters:
 (0.00 seconds)
CSGBrush:
 (0.60 seconds)


Checking Wadfiles:

  Including Wadfile: \program files\counter-strike 1.6\cstrike\timecounter.wad:
    Contains 12 used textures, 25.53 percent of map. (17 textures in wad)

  Including Wadfile: \program files\counter-strike 1.6\cstrike\valley.wad:
    Contains 33 used textures, 70.21 percent of map. (47 textures in wad)


Added 1 additional animating textures.

Warning: ::FindTexture() texture GROUND3 not found!
Warning: ::FindTexture() texture PK_LIGHT1A not found!
    Warning: ::LoadLump() texture GROUND3 not found!
    Warning: ::LoadLump() texture PK_LIGHT1A not found!
Texture usage is at 1.52 MB (of 32.00 MB max)
4.00 seconds elapsed

-----   END   hlcsg -----



         hlbsp 3.6 x86 (32b) SSE2 ON (May  2 2009)           
   Super Half-Life Compilation Tools -- Custom Build.        
   Based on code modifications by Sean 'Zoner' Cavanaugh.    
   Based on Valve's version, modified with permission.       
   Raising of limits and improved format done by Silencer.   
   PHLT_Copy_Brush entity implemented by Protector.          
   Submit detailed bug reports to amckern@yahoo.com.         
                  -----  BEGIN  hlbsp -----                  

Command line: "C:\Program Files\Counter-Strike 1.6\cosas para mapping\Zhlt\hlbsp.exe""C:\Program Files\Counter-Strike 1.6\cosas para mapping\cnd_sunnvalley"

Current hlbsp Settings
Name               |   Setting   |  Default
-------------------|-------------|-------------------------
threads             [         1 ] [    Varies ]
verbose             [       off ] [       off ]
log                 [        on ] [        on ]
developer           [         0 ] [         0 ]
chart               [       off ] [       off ]
estimate            [       off ] [       off ]
max texture memory  [  33554432 ] [  33554432 ]
priority            [    Normal ] [    Normal ]

noclip              [       off ] [       off ]
nofill              [       off ] [       off ]
noopt               [       off ] [       off ]
null tex. stripping [        on ] [        on ]
notjunc             [       off ] [       off ]
subdivide size      [       240 ] [       240 ] (Min 64) (Max 512)
max node size       [      1024 ] [      1024 ] (Min 64) (Max 8192)


SolidBSP [hull 0] 500...812 (0.05 seconds)
BSP generation successful, writing portal file 'C:\Program Files\Counter-Strike 1.6\cosas para mapping\cnd_sunnvalley.prt'
SolidBSP [hull 1] 500...989 (0.06 seconds)
SolidBSP [hull 2] 500...1000...1001 (0.06 seconds)
SolidBSP [hull 3] 500...876 (0.06 seconds)
0.89 seconds elapsed

-----   END   hlbsp -----



         hlvis 3.6 x86 (32b) SSE2 ON (May  2 2009)           
   Super Half-Life Compilation Tools -- Custom Build.        
   Based on code modifications by Sean 'Zoner' Cavanaugh.    
   Based on Valve's version, modified with permission.       
   Raising of limits and improved format done by Silencer.   
   PHLT_Copy_Brush entity implemented by Protector.          
   Submit detailed bug reports to amckern@yahoo.com.         
                  -----  BEGIN  hlvis -----                  

Command line: "C:\Program Files\Counter-Strike 1.6\cosas para mapping\Zhlt\hlvis.exe""C:\Program Files\Counter-Strike 1.6\cosas para mapping\cnd_sunnvalley"
Portalleafs:  471
Numportals:  1588

-= Current hlvis Settings =-
Name               |   Setting   |  Default
-------------------|-------------|-------------------------
threads             [         1 ] [    Varies ]
verbose             [       off ] [       off ]
log                 [        on ] [        on ]
developer           [         0 ] [         0 ]
chart               [       off ] [       off ]
estimate            [       off ] [       off ]
max texture memory  [  33554432 ] [  33554432 ]
max vis distance    [         0 ] [         0 ]
priority            [    Normal ] [    Normal ]

fast vis            [       off ] [       off ]
full vis            [       off ] [       off ]


BasePortalVis:
 (0.68 seconds)
LeafThread:
 (168.99 seconds)
Average leafs visible: 212
g_visdatasize: 26524 compressed from 27789
169.85 seconds elapsed [2m 49s]

-----   END   hlvis -----



         hlrad 3.6 x86 (32b) SSE2 ON (May  2 2009)           
   Super Half-Life Compilation Tools -- Custom Build.        
   Based on code modifications by Sean 'Zoner' Cavanaugh.    
   Based on Valve's version, modified with permission.       
   Raising of limits and improved format done by Silencer.   
   PHLT_Copy_Brush entity implemented by Protector.          
   Submit detailed bug reports to amckern@yahoo.com.         
                  -----  BEGIN  hlrad -----                  

Command line: "C:\Program Files\Counter-Strike 1.6\cosas para mapping\Zhlt\hlrad.exe""C:\Program Files\Counter-Strike 1.6\cosas para mapping\cnd_sunnvalley"

-= Current hlrad Settings =-
Name                | Setting             | Default
--------------------|---------------------|-------------------------
threads              [                 1 ] [            Varies ]
verbose              [               off ] [               off ]
log                  [                on ] [                on ]
developer            [                 0 ] [                 0 ]
chart                [               off ] [               off ]
estimate             [               off ] [               off ]
max texture memory   [          33554432 ] [          33554432 ]
max lighting memory  [          33554432 ] [          33554432 ]
priority             [            Normal ] [            Normal ]

vismatrix algorithm  [          Original ] [          Original ]
oversampling (-extra)[               off ] [               off ]
bounces              [                 1 ] [                 1 ]
bounce dynamic light [                on ] [                on ]
ambient light        [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light        [           255.000 ] [           256.000 ]
circus mode          [               off ] [               off ]

smoothing threshold  [            50.000 ] [            50.000 ]
direct threshold     [            25.000 ] [            25.000 ]
direct light scale   [             2.000 ] [             2.000 ]
coring threshold     [             1.000 ] [             1.000 ]
patch interpolation  [                on ] [                on ]

texscale             [                on ] [                on ]
patch subdividing    [                on ] [                on ]
chop value           [            64.000 ] [            64.000 ]
texchop value        [            32.000 ] [            32.000 ]

global fade          [             1.000 ] [             1.000 ]
global falloff       [                 2 ] [                 2 ]
global light scale   [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma         [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale   [             1.000 ] [             1.000 ]
global sky diffusion [             1.000 ] [             1.000 ]

opaque entities      [                on ] [                on ]
sky lighting fix     [                on ] [                on ]
incremental          [               off ] [               off ]
dump                 [               off ] [               off ]

colour jitter        [       0.0 0.0 0.0 ] [       0.0 0.0 0.0 ]
monochromatic jitter [       0.0 0.0 0.0 ] [       0.0 0.0 0.0 ]
softlight hack       [   0.0 0.0 0.0 0.0 ] [   0.0 0.0 0.0 0.0 ]
diffuse hack         [                on ] [                on ]
spotlight points     [                on ] [                on ]

custom shadows with bounce light
                     [               off ] [               off ]
rgb transfers        [               off ] [               off ]


Faces: 2276
Create Patches: 8793 base patches
Opaque faces: 0
Square feet: 75777 [10911930.00 square inches]
Base patches created: 8793 out of 65545 max. (13.4%)
Direct lights: 7

BuildFacelights:
 (40.51 seconds)
visibility matrix   :   4.6 megs
BuildVisLeafs:
 (22.99 seconds)
MakeScales:
 (5.29 seconds)
SwapTransfers:
 (9.10 seconds)
Transfer Lists :    15036008 :   15.04M transfers
       Indices :     6230744 :    5.94M bytes
          Data :    60144032 :   57.36M bytes
GatherLight:
 (0.86 seconds)
FinalLightFace:
 (0.45 seconds)
79.66 seconds elapsed [1m 19s]

-----   END   hlrad -----



